⚡ What is bitsandbytes
bitsandbytes
is an open-source library by Tim Dettmers that provides memory-efficient optimizers and quantization techniques for training and using large models (like LLaMA, GPT, etc.).
It is mainly used to:
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Reduce GPU memory usage
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Speed up training
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Load huge models on small GPUs (like 8–16 GB)
๐ง What It Does
bitsandbytes
has two main superpowers:
๐งฎ 1. 8-bit and 4-bit Quantization
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Normally, model weights are stored as FP16 (16-bit floats) or FP32 (32-bit floats).
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bitsandbytes
lets you load them in 8-bit or even 4-bit, cutting memory use by 2× to 4×.
Example:
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A 13B model in FP16 needs ~26 GB
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In 8-bit: ~13 GB
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In 4-bit: ~6.5 GB ๐ก
This is often used with Hugging Face like:
⚡ 2. Memory-Efficient Optimizers
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Provides 8-bit versions of standard optimizers like Adam, AdamW, etc.
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Reduces memory usage during training by ~75%
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Examples:
Adam8bit
,PagedAdamW8bit
๐ Why It’s Useful
Problem | Solution from bitsandbytes |
---|---|
LLMs don’t fit on GPU | Quantize them to 8-bit or 4-bit |
Fine-tuning is too memory-heavy | Use 8-bit optimizers |
Need faster training | Lower precision speeds things up |
Want to use PEFT/LoRA on small GPUs | Combine LoRA + bitsandbytes |
๐งฉ Common Usage Combo
People often use:
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Transformers → to load models
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bitsandbytes → to load them in 4-bit
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PEFT + LoRA → to fine-tune only small adapters
This trio lets you fine-tune a 13B or even 70B model on a single GPU with as little as 12–24 GB VRAM.
๐ Summary
bitsandbytes
is a GPU efficiency library that lets you run and train huge models on small hardware by using 8-bit/4-bit quantization and memory-saving optimizers.
It is one of the key enablers of today’s open-source LLM fine-tuning.